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<td align="left" class="titleTableTitle">Papervision3D 2.1 日本語 リファレンスガイド</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../../../all-classes.html')" href="../../../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../all-classes.html')" href="../../../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../../../index-list.html')" href="../../../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../../../index.html?org/papervision3d/core/material/TriangleMaterial.html&amp;org/papervision3d/core/material/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../../../images/logo.jpg"></td>
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<td align="left" id="subTitle" class="titleTableSubTitle">Class&nbsp;TriangleMaterial</td><td align="right" id="subNav" class="titleTableSubNav"><a href="#propertySummary">Properties</a>&nbsp;| <a href="#methodSummary">Methods</a></td>
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<td class="classHeaderTableLabel">Package</td><td><a onclick="javascript:loadClassListFrame('class-list.html')" href="package-detail.html">org.papervision3d.core.material</a></td>
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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class TriangleMaterial</td>
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<td class="classHeaderTableLabel">Inheritance</td><td class="inheritanceList">TriangleMaterial <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../../images/inherit-arrow.gif"> <a href="../proto/MaterialObject3D.html">MaterialObject3D</a> <img class="inheritArrow" alt="Inheritance" title="Inheritance" src="../../../../images/inherit-arrow.gif"> flash.events.EventDispatcher</td>
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<td class="classHeaderTableLabel">Implements</td><td><a href="../render/draw/ITriangleDrawer.html">ITriangleDrawer</a></td>
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<td class="classHeaderTableLabel">Subclasses</td><td><a href="../material/AbstractLightShadeMaterial.html">AbstractLightShadeMaterial</a>, <a href="../../materials/BitmapMaterial.html">BitmapMaterial</a>, <a href="../../materials/BitmapWireframeMaterial.html">BitmapWireframeMaterial</a>, <a href="../../materials/ColorMaterial.html">ColorMaterial</a>, <a href="../../materials/special/CompositeMaterial.html">CompositeMaterial</a>, <a href="../../materials/shaders/ShadedMaterial.html">ShadedMaterial</a>, <a href="../../materials/WireframeMaterial.html">WireframeMaterial</a></td>
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<div class="summaryTableTitle">Public Properties</div>
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<th>&nbsp;</th><th colspan="2">Property</th><th class="summaryTableOwnerCol">Defined&nbsp;by</th>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#baked">baked</a> : Boolean = false<div class="summaryTableDescription">
  <span lang="ja">テクスチャーがキャッシュされるかどうかをブーリアン値で設定します。つまり、レンダリングされる前にアップデートされます。デフォルトは false です。</span>
  <span lang="en">A Boolean value that determines whether the texture is cached, i.e.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#bitmap">bitmap</a> : BitmapData<div class="summaryTableDescription">
  <span lang="ja">透明、または不透明な BitmapData テクスチャ</span>
  <span lang="en">A transparent or opaque BitmapData texture.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#DEBUG">DEBUG</a> : <a href="../proto/MaterialObject3D.html">MaterialObject3D</a>
<div class="summaryTableDescription">[static]</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#DEBUG_COLOR">DEBUG_COLOR</a> : int = 0xFF00FF<div class="summaryTableDescription">[static]
  <span lang="ja">デバッグマテリアルに使用される色です。</span>
  <span lang="en">Color used for DEBUG material.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#DEFAULT">DEFAULT</a> : <a href="../proto/MaterialObject3D.html">MaterialObject3D</a>
<div class="summaryTableDescription">[static]
  <span lang="ja">デフォルトのマゼンタワイヤーフレームで MaterialObject3D オブジェクトを取得します。</span>
  <span lang="en">Returns a MaterialObject3D object with the default magenta wireframe values.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#DEFAULT_COLOR">DEFAULT_COLOR</a> : int = 0x000000<div class="summaryTableDescription">[static]
  <span lang="ja">デフォルトマテリアルに使用される色です。</span>
  <span lang="en">Color used for DEFAULT material.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#doubleSided">doubleSided</a> : Boolean<div class="summaryTableDescription">
  <span lang="ja">表面が double sided かどうか指定するブーリアン値です。</span>
  
  <span lang="en">A Boolean value that indicates whether the faces are double sided.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#fillAlpha">fillAlpha</a> : Number = 0<div class="summaryTableDescription">
  <span lang="ja">表面を塗る8ビットアルファ値。この値がゼロで、テクスチャが提供されていない、又は未定義のとき、塗りは作成されません。</span>
  <span lang="en">An 8-bit alpha value fill the faces with.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#fillColor">fillColor</a> : Number<div class="summaryTableDescription">
  <span lang="ja">表面を塗るRGBカラー値。テクスチャが提供されていない場合のみ使用される。</span>
  <span lang="en">A RGB color value to fill the faces with.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#heightOffset">heightOffset</a> : Number = 0<div class="summaryTableDescription">
  <span lang="ja">オートミップマッピングによって、リサイズされる前にビットマップのオリジナルサイズを保持します。</span>
  <span lang="en">Holds the original size of the bitmap before it was resized by Automip mapping</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#id">id</a> : Number<div class="summaryTableDescription">
  <span lang="ja">[internal-use] [読み取り専用] このインスタンスのユニーク id です。</span>
  <span lang="en">[internal-use] [読み取り専用] Unique id of this instance.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#interactive">interactive</a> : Boolean = false<div class="summaryTableDescription">
   <span lang="ja">このマテリアルがインタラクティブになるかどうか定義します。</span>
   <span lang="en">Defines if this material will be interactive</span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#invisible">invisible</a> : Boolean = false<div class="summaryTableDescription">
  <span lang="ja">表面が不可視化される（描かれない）かどうかを指定するブーリアン値です。</span>
  <span lang="en">A Boolean value that indicates whether the faces are invisible (not drawn).</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#lineAlpha">lineAlpha</a> : Number = 0<div class="summaryTableDescription">
  <span lang="ja">表面の輪郭の為の8ビットアルファ値です。ゼロのとき、輪郭は描かれません。</span>
  <span lang="en">An 8-bit alpha value for the faces outline.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#lineColor">lineColor</a> : Number<div class="summaryTableDescription">
  <span lang="ja">表面の輪郭を描く RGB カラー値</span>
  <span lang="en">A RGB color value to draw the faces outline.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#lineThickness">lineThickness</a> : Number = 1<div class="summaryTableDescription">
  <span lang="ja">輪郭の厚さの為の値。</span>
  <span lang="en">An value for the thickness of the faces line.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#maxU">maxU</a> : Number<div class="summaryTableDescription">
   
   Internal use
   </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#maxV">maxV</a> : Number<div class="summaryTableDescription">
   
   Internal use
   </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#name">name</a> : String<div class="summaryTableDescription">
  <span lang="ja">マテリアルの名前です。</span>
  <span lang="en">The name of the material.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#oneSide">oneSide</a> : Boolean = true<div class="summaryTableDescription">
  <span lang="ja">表面が片側のみかどうかを指定するブーリアン値です。両面を優先します。</span>
  <span lang="en">A Boolean value that indicates whether the faces are single sided.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#opposite">opposite</a> : Boolean = false<div class="summaryTableDescription">
  <span lang="ja">表面が反転されるかどうかを指定するブーリアン値です。doubleSidedか、singleSidedではない時のみに使用されます。</span>
  <span lang="en">A Boolean value that indicates whether the face is flipped.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#smooth">smooth</a> : Boolean = false<div class="summaryTableDescription">
  <span lang="ja">レンダリングされる際に、BitmapData テクスチャがスムージングされるかどうかをブーリアン値で設定します。</span>
  <span lang="en">A Boolean value that determines whether the BitmapData texture is smoothed when rendered.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#tiled">tiled</a> : Boolean = false<div class="summaryTableDescription">
  <span lang="ja">レンダリングされる際に、タイル状にテクスチャリングされるかどうかをブーリアン値で設定します。デフォルトは false です。</span>
  <span lang="en">A Boolean value that determines whether the texture is tiled when rendered.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol"><a class="signatureLink" href="../proto/MaterialObject3D.html#widthOffset">widthOffset</a> : Number = 0<div class="summaryTableDescription">
  <span lang="ja">オートミップマッピングによって、リサイズされる前にビットマップのオリジナルサイズを保持します。</span>
  <span lang="en">Holds the original size of the bitmap before it was resized by Automip mapping</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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   <span lang="ja">格納されたオブジェクトの全てのリストです。</span>
   <span lang="en">Inventory of registered objects</span>
   </div>
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<div class="summarySignature">
<a class="signatureLink" href="#TriangleMaterial()">TriangleMaterial</a>()</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">TriangleMaterial</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol"><img class="inheritedSummaryImage" title="Inherited" alt="Inherited" src="../../../../images/inheritedSummary.gif"></td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="../proto/MaterialObject3D.html#clone()">clone</a>():<a href="../proto/MaterialObject3D.html">MaterialObject3D</a>
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<div class="summaryTableDescription">
  <span lang="ja">マテリアルのコピーを作成します。</span>
  
  <span lang="en">Creates a copy of the material.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#copy()">copy</a>(material:<a href="../proto/MaterialObject3D.html">MaterialObject3D</a>):void</div>
<div class="summaryTableDescription">
  <span lang="ja">マテリアルのプロパティをコピーします。</span>
  
  <span lang="en">Copies the properties of a material.</span>
    </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#destroy()">destroy</a>():void</div>
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</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
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<a class="signatureLink" href="#drawRT()">drawRT</a>(rt:<a href="../render/command/RenderTriangle.html">RenderTriangle</a>, graphics:Graphics, renderSessionData:<a href="../render/data/RenderSessionData.html">RenderSessionData</a>):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">TriangleMaterial</td>
</tr>
<tr class="">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableInheritanceCol">&nbsp;</td><td class="summaryTableSignatureCol">
<div class="summarySignature">
<a class="signatureLink" href="#drawTriangle()">drawTriangle</a>(tri:<a href="../render/command/RenderTriangle.html">RenderTriangle</a>, graphics:Graphics, renderSessionData:<a href="../render/data/RenderSessionData.html">RenderSessionData</a>, altBitmap:BitmapData = null, altUV:Matrix = null):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol">TriangleMaterial</td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#getObjectList()">getObjectList</a>():Dictionary</div>
<div class="summaryTableDescription">
  <span lang="ja">マテリアルで登録された DisplayObject3D のリストを取得します。</span>
  
  <span lang="en">Returns a list of <code>DisplayObject3D</code> objects registered with the material.</span>
  </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#isUpdateable()">isUpdateable</a>():Boolean</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#registerObject()">registerObject</a>(displayObject3D:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a>):void</div>
<div class="summaryTableDescription">
   <span lang="ja">DisplayObject3D を登録します。</span>
   
   <span lang="en">Registers the <code>DisplayObject3D</code></span>
   </div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#toString()">toString</a>():String</div>
<div class="summaryTableDescription">
  <span lang="ja">マテリアルのプロパティを表わした string 値を取得します。</span>
  
  <span lang="en">Returns a string value representing the material properties.</span>
    </div>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#unregisterObject()">unregisterObject</a>(displayObject3D:<a href="../../objects/DisplayObject3D.html">DisplayObject3D</a>):void</div>
<div class="summaryTableDescription"></div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a class="signatureLink" href="../proto/MaterialObject3D.html#updateBitmap()">updateBitmap</a>():void</div>
<div class="summaryTableDescription">
  <span lang="ja">与えられたテクスチャから BitmapData のビットマップをアップデートする。
  ビットマップに最新の MovieClip イメージをを描写します。</span>
  
  <span lang="en">Updates the BitmapData bitmap from the given texture.</div>
</td><td class="summaryTableOwnerCol"><a href="../proto/MaterialObject3D.html">MaterialObject3D</a></td>
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<a name="constructorDetail"></a>
<div class="detailSectionHeader">Constructor detail</div>
<a name="TriangleMaterial()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
<tr>
<td class="detailHeaderName">TriangleMaterial</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
</tr>
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<div class="detailBody">
<code>public function TriangleMaterial()</code>
</div>
<a name="methodDetail"></a>
<div class="detailSectionHeader">Method detail</div>
<a name="drawRT()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">drawRT</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td>
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<div class="detailBody">
<code>public override function drawRT(rt:<a href="../render/command/RenderTriangle.html">RenderTriangle</a>, graphics:Graphics, renderSessionData:<a href="../render/data/RenderSessionData.html">RenderSessionData</a>):void</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">rt</span>:<a href="../render/command/RenderTriangle.html">RenderTriangle</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">graphics</span>:Graphics</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:<a href="../render/data/RenderSessionData.html">RenderSessionData</a></code></td>
</tr>
</table>
</div>
<a name="drawTriangle()"></a>
<table cellspacing="0" cellpadding="0" class="detailHeader">
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<td class="detailHeaderName">drawTriangle</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">method</td><td class="detailHeaderRule">&nbsp;</td>
</tr>
</table>
<div class="detailBody">
<code>public override function drawTriangle(tri:<a href="../render/command/RenderTriangle.html">RenderTriangle</a>, graphics:Graphics, renderSessionData:<a href="../render/data/RenderSessionData.html">RenderSessionData</a>, altBitmap:BitmapData = null, altUV:Matrix = null):void</code><span class="label">Parameters</span>
<table border="0" cellspacing="0" cellpadding="0">
<tr>
<td width="20px"></td><td><code><span class="label">tri</span>:<a href="../render/command/RenderTriangle.html">RenderTriangle</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">graphics</span>:Graphics</code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">renderSessionData</span>:<a href="../render/data/RenderSessionData.html">RenderSessionData</a></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">altBitmap</span>:BitmapData</code> (default = <code>null</code>)<code></code></td>
</tr>
<tr>
<td class="paramSpacer">&nbsp;</td>
</tr>
<tr>
<td width="20px"></td><td><code><span class="label">altUV</span>:Matrix</code> (default = <code>null</code>)<code></code></td>
</tr>
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